Friday, November 30, 2012

Monday, October 29, 2012

Not A Fan

I'm not a massive Microsoft fan these days, so it's not hard to read these frankly funny reviews of the Microsoft Surface "tablet" (not the table)...
And the follow up being the absolute pounding of Windows/Metro...

Friday, September 14, 2012

Data Points for Indie Devs

Being a mobile game developer (well, part time, at least) is a pretty daunting challenge. It helps to get a real world view and here is a great one, with lots of useful links and plenty of facts about independent developer stats:

Monday, September 03, 2012

So, This Is A Good Point

Reading much on the Apple vs Samsung legal battle and the issue of patents, I've come to realise that the patent system, generally, is viewed as broken only in software circles - every other industry appears happy with it, whether they think there's improvements to be made in the details, or not.

Here's a couple of articles I think are worth reading:


However, here's an article which lays out what I was trying to put into words myself:


Specifically:
the iPhone and iPad iOS user interface no longer looks nor feels particularly modern despite all the cash Apple has spent defending it. But Apple's defence of its operating system in the courts has forced other people to innovate. This is a cause for celebration.

Friday, June 15, 2012

Building an iOS App in Corona Labs SDK

Corona SDK - now Corona Labs SDK - is a great tool for building games for iOS and Android. What about building more traditional and standard looking apps? Well, Corona provides a number of widgets which look and behave just like regular iOS controls. Putting these together shows that a few items are missing, but can be built. Corona SDK's Sample Code directory contains a WidgetDemo, to show off the functions provided by the API's Widgets. Here's my list of posts for improving those features:



Tuesday, May 29, 2012

Friday, May 04, 2012

Polygon Triangulation

Massive thanks to the super hero Nicholas Wellcome for this awesome piece of javascript. It allows you to draw a polygon in a clockwise order and then it breaks it into separate polygons - effectively allowing concave to multiple convex polygon conversion. And the best bit? He's provided his nicely commented source code!

Monday, April 23, 2012

Monday, March 26, 2012

Tuesday, February 21, 2012

Wednesday, February 01, 2012

Tuesday, January 31, 2012

Angry Birds in 30 Mins or Less

As posted here on Ansca Mobile's blog:


Here is how to code an Angry Birds style game basis in less than 30 minutes using the awesome Corona SDK...

Friday, January 06, 2012

Thursday, January 05, 2012

Interesting And Social API In Corona SDK

Here is a list of blog posts documenting how to use the most interesting and useful parts of the Corona SDK API by Ansca Mobile...

Many of these can be found on this root page: http://blog.anscamobile.com/category/tutorials/

Firstly, the social API's:
And second, the deeper API's:

Wednesday, January 04, 2012

Tuesday, January 03, 2012