- Sliding multi-level menu
https://developer.anscamobile.com/forum/2012/06/08/ios-style-submenu-navigation-using-tableview - Search box
http://developer.anscamobile.com/forum/2012/06/15/ios-style-search-box - Easy to use wrapper for the tab bar widget
https://developer.anscamobile.com/forum/2012/06/07/encapsulated-ios-style-tab-bar - Fading visual scroll bar
https://developer.anscamobile.com/forum/2012/06/06/ios-style-fading-scrollbar - Swipe to reveal delete buttons on menu rows
https://developer.anscamobile.com/forum/2012/05/21/swipe-delete-tableview - Scroll to top when tapping the status bar
https://developer.anscamobile.com/forum/2012/06/07/ios-style-scroll-top - Character index
https://developer.anscamobile.com/forum/2012/06/06/ios-style-alpha-strip - Creating display groups quickly and easily
https://developer.anscamobile.com/forum/2012/06/08/easy-display-group-generation
Showing posts with label sdk. Show all posts
Showing posts with label sdk. Show all posts
Friday, June 15, 2012
Building an iOS App in Corona Labs SDK
Corona SDK - now Corona Labs SDK - is a great tool for building games for iOS and Android. What about building more traditional and standard looking apps? Well, Corona provides a number of widgets which look and behave just like regular iOS controls. Putting these together shows that a few items are missing, but can be built. Corona SDK's Sample Code directory contains a WidgetDemo, to show off the functions provided by the API's Widgets. Here's my list of posts for improving those features:
Wednesday, January 05, 2011
Corona Collision Filters
Ansca Mobile (www.anscamobile.com) have created a truly brilliant multi-mobile-platform SDK (iOS, Android) called Corona, which includes a Box2D (www.box2d.org) physics engine. There are many implementations in many languages for Box2D and one of the things which Ansca have got right is collision filters, one of the trickier things to implement in an physics API.
Brent Sorrentino of IgnisDesign has produced and posted a helper chart for working out which collision filters various objects should be assigned when building physics-based games using Corona:
Labels:
anscamobile,
box2d,
collision filters,
corona,
forums,
help,
links,
physics,
sdk
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